Independent game studio

Games with teeth.

Sickle Claw Studio is a small independent studio making strange, systemic worlds: raptors in the Cretaceous desert, caravans crossing arcane roads, and rovers on planets that are not what they seem.

See our gamesAbout the studio

Our games

What we're building now, from nearly finished to barely hatched.

In development

Bonehead

You are a Velociraptor in the Djadochta Formation of Late Cretaceous Mongolia. Hatch, hunt and fight to survive in one of the harshest landscapes of the age of dinosaurs.

PC · Built in Godot 4

Headed to Steam Early Access

Arcane Caravan

Take your caravan on the road through a world of magic. Coming to Steam Early Access.

PC · Built in Godot 4

Early development

Hearthhold

A mobile MMORPG in the making: gather around the hearth, build a home, and share a living world with other players.

Mobile · In planning

Concept

Rover Swarm

Guide a lone rover across an alien planet where every fork in the road is a choice, and the paths you take say more than you think.

PC · Built in Godot 4

About the studio

We're named after the sickle claw: the curved, killing toe-claw of the dromaeosaurs, and the thing that made Velociraptor famous. It's a reminder to make games that are sharp, a little dangerous, and built to last.

Sickle Claw Studio is fully independent. We build in Godot, test obsessively, and ship to the players and modding communities we love.

5projects in the nest
1raptor, very hungry
0publishers

Follow the hunt

Store pages, mod pages and community links are on the way. Check back soon for Steam wishlists and release news.

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